Monday, October 11, 2010

Fearing In Las Vegas..notes



Fearing and loathing in Las Vegas written by Hunter S. Thompson. This later adapted into a 1998 film directed by terry Gilliam. When reading this screenplay I was confused on what was real and that was a figment of the character imagination. The plot of this is about a journalist Raoul Duke and his attorney Dr.Gonzo. It is unreal on how much drugs that they use. They are on their way to Las Vegas to report on the mint 400, witch was a motorcycle race in the desert. Soon to do more drugs they begin to experiment with heavy drugs like cocaine, ether, LSD, and weed. During the crazy hallucinogenic trips they end up destroying the hotel rooms wrecking their car while seen humans as reptiles while trying to survive in the city of Las Vegas.        
         This was one of the most bazaar scripts I have ever read.
The main character:
Duke: is a sport journalist who can truly write objectively instead of talking about it. with a perpetual state of intoxication on whatever drugs happen to be available. With his sever addiction to the choice of his drug. His character should film in a way that Duke is slipping through time. Setting the tone with a shot of duke and gonzo tripping on their drugs in the middle of the desert. Being so unstable they try to make the best of the situation. Dialogue is an important in trying to convey the hallucinations as a trip. Distorting imagines and human like reptiles should be apart of the tone. He is an outlaw that is breaking the la but it reads acceptable.
Gonzo: the attorney. This Samoan is know for his party binges. He is helping fueling the addiction of drugs and is Dukes go to guy. He should have a role in this while they are tripping. Losing his cool and soon begins to freak out on us. Gonzo has strong anxiety and panics very easily. Losing his cool and try’s to kill himself. Gonzo should be passive and
Notes: Tone and subject
Actors should conceder looking out side of the box. Acting like if they were on drugs however they should control the language to allow the digital graphics to pop. This is an important part. Planning around out scenes with the aid of CGI making the hallucinations more intense. This will make it more believable.

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